Talon
Although it only costs 2 gold, Talon is currently one of the strongest main units in the Teamfight Tactics in patch 12.1. With the base attack speed buff, the increased damage from the Empire itself also increases, Talon can deal huge damage stats. Combined with the “buffalo” of Sion in the frontline, the Empire squad currently possesses great strength and is at the top of the meta.
Talon can deal extremely good magic damage even when holding all equipment that increases SMCK
Moreover, Talon is a rare Assassin-type unit that is not countered by the Cloak of Thorns. By being able to continuously deal magic damage to the target, the value of the Cloak of Thorns becomes much lower when the owned unit is attacked by Talon. Remember that this damage is also enhanced by the Empire effect, so even if Talon is fully equipped with physical damage, this unit will still deal a huge amount of magic damage. This factor makes Talon still retain great value in the late game.
Zyra
With the fact that Gang formations are becoming more and more popular, the use value of these units has also increased a lot. Among them, Zyra’s power has increased a lot thanks to the large influence of this unit as well as the dizzying change from the meta. Basically, in the Gang lineup, Zyra is the most important champion when this unit will control the mains, champions and withstand the back row so that the Assassins can comfortably deal damage.
Zyra has a very strong back row control
Besides, the Cup of Strength meta appearing more and more widely also makes Zyra’s power much greater. Normally, Zyra will not be the unit holding equipment in the Gang team, even for support items, Ekko is still the champion. However, with the Grail of Power being used as widely as it is now, a champion who doesn’t even hold equipment like Zyra still possesses extremely strong damage. This makes Shaco and Akali’s backline cleanup much faster.
Zilean
Not exactly a prominent unit in the Inventor’s lineup, but Zilean’s importance is still great whether it’s early or late game. In the early game, Zilean’s bombs can deal extremely good damage without any equipment. Therefore, focusing on getting items for other mainstays at a later stage will not be “paid” by the lack of damage when Zilean can still bear the burden extremely well.
Zilean has always played a very important role in the Inventor’s team
Towards the end of the game, Zilean’s stun is a very strong main defense tool. The remarkable thing about Zilean is that this unit always launches attacks on the nearest enemy instead of the attacking target. So even if he was approached by the opponent’s Assassin, Zilean would still stun them because he threw his skills quite meaninglessly on the enemy tank. This ensures that Inventor’s mainstays are always safe and can cast as freely as possible.