Netflix has partnered with video game publisher Take-Two to create a true BioShock movie to please fans.
The news was announced this past Tuesday via the official Netflix Geeked Twitter account. “Netflix, 2K and Take-Two Interactive are collaborating to produce a film adaptation of the popular video game franchise BioShock,” they said.
While no further details about the project have been shared, the tweet is accompanied by a quote from BioShock villain Andrew Ryan, and an image of the iconic Big Daddy character and Familiar underwater Rapture city scene.
According to The Hollywood Reporter, the partnership agreement has been in place for nearly a year. A screenwriter and filmmaker is still unknown if he will agree to participate in the project, which currently has Vertigo Entertainment and Take-Two acting as producers.
BioShock released in 2007 and the game quickly caught the attention of Hollywood, with The Pirates of the Caribbean director Gore Verbinski initially attached to direct an IP-based feature film of the same name. The project, which would then have 28 weeks of directing by filmmaker Juan Carlos Fresnadillo, was said to have been canceled because studios didn’t want to invest in making an R-rated cinematic version because the revenue wouldn’t be enough. positive.
In a recent Arcade Attack interview, BioShock creator Ken Levine claimed that Take-Two had finally granted him the power to decide to make his own feature film, which he feels incredibly excited. Levine said the studios have “a story they want to tell that doesn’t have to be the story of the BioShock title.” They like the visuals of the world but don’t like the story and characters to the same extent.
He also said that he once had a meeting with a famous and “very talented” filmmaker, the first question was whether the film was shot underwater or not? Levine was asked if a BioShock movie would ever be made and replied, “I don’t know. I hope if it works… I don’t want to see it made unless it’s good and if it makes people who have played the game feel like the things they love are still in there.”
Publisher 2K announced in December 2019 that work had begun on a new entry in the BioShock franchise and that the game would be in development “for the next few years”. While the first two games in the series take place in the underwater city of Rapture and the third in the floating city of Columbia, the fourth is said to be set in the 1960s in a fictional city in New York. Antarctica and is supposed to launch in 2022.