For many mobile game players, viewing the data download process, including mobile game downloads, is one of the evaluation criteria.
With Android 13, this problem will be greatly improved as users can download games in a faster, more convenient way thanks to improved performance.
It is reported that Android 13 has added a new function called setGameState to the GameManager API, when the game is in the download state. This function will enable GAME_LOADING mode, which reduces the loading time of the game by improving CPU performance.
In addition, this feature also allows the game to notify the current running status to the system, thereby indicating whether the program can currently be interrupted or not, reducing screen clipping and terminating the process. using other applications.
It is reported that Google is planning to add a test to the vendor test suite, thus requiring all manufacturers using Android 13 and above systems to enable GAME_LOADING mode.
In theory, this technology can effectively improve the loading speed of the game, and combined with various optimizations performed by third-party ROMs to load the game, it will achieve better results. .
Google introduced several new features for developers and mobile gamers to take Android gaming to the next level. Some smartphones, such as the Pixel 6 series, have a game console that provides access to useful tools like screenshot shortcuts, screen recorders, DND converters and more. more while you are playing the game.
Meanwhile, the new Game mode API allows developers to optimize their games for best performance or better battery life based on user-selected performance profiles. Android 13 is continuing to push the boundaries of mobile gaming with a number of new additions.
In theory, this should mean less staring at the initial game loading screen. Many Android OEMs have implemented various optimizations such as allocating more CPU and GPU resources to improve game loading.