Not long ago, Riot shared about feeling that League of Legends matches are happening too quickly, both in rank and professionally. The reason is probably the League of Legends community already knows: the amount of damage is too “virtual” from the generals and is also buffed by the current hot equipment such as the God-slaying Ax, the Attacking Hammer… Do At that time, Riot staff confirmed they would have to calculate and edit to avoid the matches being too quick and gradually becoming boring.
When the level is different, there are also great damage from the generals, there are matches that do not even move past 20 minutes, like the second leg T1 – BRO
However, not reducing the damage that is too “virtual” of League of Legends champions or from hot meta items. Riot’s method is to buff the stiffness, resistance and health of all League of Legends champions. This information has not been officially announced by Riot, but a very reputable account in providing information about League of Legends updates has confirmed this.
Accordingly, all League of Legends champions will be buffed from their base health, health and armor stats that increase with level and magic resistance. Thus, at level 18, a normal champion will gain 308 health, 20.4 Armor as well as 13.6 Magic Resistance – this is not a small number, especially for marksmen. Defense – which is considered quite fragile compared to the current “huge” damage. In addition, according to the information revealed by this account, Riot also reduced the ability to heal and increased damage from Grievous Wounds.
Big Bad Bear account – which is very famous in the League of Legends community for often revealing information about the earliest updates, says Riot will buff the hardness of all champions
The healing and effects of Grievous Wounds have also been changed quite a bit
However, this also means that tanker generals who are already “buffalo” will now be “buffalo”. But the League of Legends community has focused on buffing fragile champions. As one netizen pointed out: “Caitlyn now is as hard as the old Ornn.”
They should give some champions more base mana
For those who haven’t seen how big this change is: Caitlyn now has the same base stats as current Ornn. No kidding
However, since these are unofficial information, and will definitely have to be tested on the PBE server, it is not certain that these will be Riot’s final tweaks. Only one thing can be guaranteed: in the near future, possibly right in the Summer of 2022, there will be no more matches with a record short time. And teams will have to calculate their damage output more carefully to be able to really quickly knock out targets when entering combat.