CD Projekt Red has confirmed that they are in the process of developing The Witcher 4 and that there are a few things they should learn from the Elden Ring title.
CD Projekt Red has confirmed that they are in the process of developing The Witcher 4 and that there are a few things they should learn from the Elden Ring title.
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2022 has been a great year for the video game industry, and we’re only halfway through the year. Starting in January, Pokemon Legends: Arceus has pushed the franchise further than ever by introducing a new open-world genre. Then in February, Horizon Forbidden West became another excellent first-party PlayStation exclusive. And, of course, not to mention, the end of February the gaming community witnessed FromSoftware’s latest masterpiece, Elden Ring, surpassing all titles to date.
An instant explosive hit, Elden Ring entered the gaming industry with more power than any previous FromSoftware title, and it quickly took over the entire internet. That success was not only due to the excitement of gamers before its release, Elden Ring really met the great expectations of the community and was praised for it. So with so many AAA open-world adventures on the way, it would be wise for the industry to look at Elden Ring as an example of how to make a game right. In particular, CD Projekt Red’s upcoming The Witcher 4 will have to be the company that does that.
What The Witcher 4 Should Learn From Elden Ring
The Witcher 3 is still considered by many to be one of the best games of all time, with many still considering it their favorite gaming experience ever. Looking at it strange, it’s not difficult to see where all the praise comes from. Released in 2015 by CD Projekt Red, The Witcher 3 is quite groundbreaking in terms of storytelling, character relationships, variety in combat mechanics and has an open world that feels like we are real. life in it.
But it’s been seven years since The Witcher 3 was released, and quite a bit has changed since then. By far the biggest shake-up to the open world genre was the release of The Legend of Zelda: Breath of the Wild in 2017, a game that changed the definition of what an open world could be. yes and should have. While a lot of the traditional simple open world games are still released to this day, there is a clear shift towards more exploratory adventure gameplay mechanics, depending on the player’s liking. about where and when to go.
While there have been numerous copies of Breath of the Wild over the past five years, by far the most impressive game with similar gameplay is FromSoftware’s Elden Ring. It’s not fair to call the Elden Ring franchise with the generic term “Breath of the Wild” clones, but the two games share some key similarities, such as their emphasis on reaching any goal. when players feel like it and let them find their own favorite destinations on the map. But in contrast to Breath of the Wild’s strict “find it out” approach, Elden Ring offers players a little general guidance, pointing them to a golden light that directs them towards their next major goal. their.
The Witcher 4 should take a similar approach to its open world design. In previous installments of The Witcher series, players were given only one world map, a marker placed on their next objective. Instead, The Witcher 4 could really step up its immersion by forcing players to pay attention to road signs to make sure they’re on the right track and allowing players to follow the clues. environment to find the monster’s lair, instead of just pinning it on the map from the time the quest is accepted.
Another factor that CD Projekt Red should borrow from the Elden Ring for The Witcher 4 is the number and variety of bosses. While Elden Ring reuses some models to create multiple bosses, each boss has a distinct variation to keep it engaging and unique, and The Witcher 4 can do exactly the same thing. Dragons, Archgriffins, and Fiends can all be considered great bosses, all of which can be found through hunting. This will greatly enhance the experience in making the player feel like a complete Witcher who is actually capable of tracking and slaying a terrifying monster. Bosses appearing more often and more diverse are definitely something that The Witcher 4 should learn from Elden Ring.