Mobile app research firm SensorTower reported a total of 23 Chinese mobile games in the top 100 grossing games in the US.
According to the report, in the first half of 2022 with a total of 1.41 billion USD, accounting for 20.6%. Total sales of the top 100.
Genshin Impact, developed by Chinese game company miHoYo, holds the number one spot in the US with $140 million in sales. State of Survival, Call of Duty Mobile and Rise of Kingdoms ranked second to fourth, respectively, grossing over 100 million yuan ($14.82) in the first half of 2022.
In addition, the RPG Puzzles & Survival game, regarding match-3 game features, performed particularly well in the first half of the year. The sales of this product increased 15.5% month over month and its ranking improved from ninth to sixth.
In terms of downloads, in the first half of 2022, nine Chinese mobile games were on the top 100 downloads list in the US. Among them, Call of Duty Mobile by Activision Blizzard and Tencent maintains the first place among all Chinese games operating overseas with nearly 6 million downloads.
The mobile game Apex Legends, an IP shooter game in partnership with Tencent Lightspeed & Quantum Studios in partnership with EA, was released on May 17, 2022, and immediately topped the downloads list in the US, and came in at number two on the US downloads list in Q1.
In the first 6 months of 2022, the revenue of the mobile game market in the US reached 11.4 billion USD, the first significant decline since the global outbreak of COVID-19 in 2020.
In the first half of 2022, Google Play mobile game revenue in the US mobile game market reached only $4.6 billion, down 20.2% year-on-year, while the iOS platform was largely unchanged from the same period in 2021, with $6.8 billion. user spending.
The weak revenue performance of some of the top established mobile games like Candy Crush Saga and Coin Master was the main reason for the decline in mobile game revenue in the region.
A report published by two Chinese game industry organizations in July showed that from January to June, the actual sales revenue of the Chinese game market was 147.789 billion yuan (21.84 billion yuan). billion USD) down 1.80% year-on-year, the first annual decline in recent years. The number of people playing games is about 666 million people, down 0.13% year-on-year, including 655 million mobile game players.