EA’s Dead Space remake leaks 2 hours of gameplay on PlayStation 5 ahead of its official release date in late January.
Dead Space releases January 27 for PC, PS5, and Xbox Series X/S.
Up to two hours of Dead Space gameplay has now leaked via YouTube, showing a remake of the iconic 2008 horror classic, with the release of the long-awaited title by Electronic Arts and EA Motive is near, the community has been excited to experience the game and everything shows that this is an impressively realistic experience.
While EA released 20 minutes of Dead Space gameplay in early December 2022, giving players a sense of how the whole thing could play out, the footage pales in comparison to the leaked footage. This latest leak. Much more important content, the new video provides a solid overview of what players should expect from the remake. The Dead Space gameplay footage in question was posted by YouTube user TheJSR67, who captured it on PlayStation 5’s experience.
It might be worth pointing out that the official Dead Space Trophy roster was also leaked recently. Given the level of expectation and excitement surrounding the game, it’s not uncommon for early players to want to share their experiences with the rest of the community, and since the game will launch on all platforms just now. in a few more days time, the expectation will not end before everyone can enjoy it.
Currently the gameplay video has been removed from the entire youtube platform.
There are many things players need to know about Dead Space. As a formal remake in every major way, the game will still make some notable changes to the gameplay, storytelling, and progression system of the 2008 classic. Important quality-of-life changes have been detailed, such as improved map displays, and while it’s still unclear how big of a change will be to the story, the atmosphere will remain the same as it was today. prior to.
On consoles, Dead Space offers a variety of performance options for players to choose from. The leaked footage appears to be taking advantage of the Frostbite engine’s raytracing implementation, which limits the game to 30 frames per second. Of course, the nuances of raytracing will be lost on YouTube footage, so the final product will definitely look a lot better after launch.