DTCL 13.1c will be the replacement update for TFT version 13.2 after the source code was stolen from the League of Legends and Teamfight Tactics servers.
DTCL 13.1c update details (Alternative for DTCL 13.2):
Tribal Balance
ADMIN
– Mana gained when allies are killed: 40 =
– Gold drop rate: 40% =
Public protection
– Magic Resistance: 20/35/50/75 20/40/60/90
Fighter
Health: 20/40/65/90% 20/40/65/99%
Duel
– Attack speed per stack: 5/10/16/24 5/9/15/24
Laser Military Police
– Drone damage: 65/165/200 60/150/200
Military Police Laser remake hasn’t been updated yet
Mascot
Max Health Heal every 2 seconds: 1.5/2.5/4.5/10% ⇒ 1.5/2.75/5.5/10%
Sorcerer
AP: 25/55/85/125 25/60/95/140
Striker
– Bonus AD every 5 seconds: 10/20% 8/20%
Hero Balance
tier 1 champion
Ashe
– AD: 55 60
Gangplank
Skill Damage: 200/300/450 210/315/475
Lulu
Skill Damage: 240/360/540 260/390/580
Wukong
– Armor and magic resistance when using skills: 50/75/100 60/70/80
tier 2 generals
Ezreal
Skill Damage: 215/320/510 230/345/535
Fiora
– Heal on hit when using skills: 30/40/50 30/40/55
Lee Sin
– Armor and Magic Resist: 45 50
– Skill damage as %AD: 240/240/250% 275/275/280%
Rell
Health: 750 ⇒ 800
Yuumi
Skill Damage: 220/330/510 ⇒ 230/345/535
tier 3 generals
Zoe
Skill Damage: 375/550/925 390/585/975
Generals tier 4
Aurelion Sol
Skill Damage: 135/200/400 145/215/435
Bel’Veth
– Skill Damage %AD: 50/50/150% ⇒ 75/75/200%
Miss Fortune
– First bullet skill damage: 45/65/210 40/60/180
– Next projectile skill damage: 25/35/105 20/30/100
2 key generals Miss Fortune and Samira were nerfed in DTCL 13.1 c
Samira
– Base skill damage: 100/130/666
– Skill damage as %AD: 500/525/1500 480/490/1250
Sejuani
– Health: 950 ⇒ 1000
– Armor and Magic Resist: 60 70
Sett
– Energy: 75/150 80/180
Viego
Skill damage reduction percentage: 18/18/1% 20/20/10%
Zed
– Enhanced Damage: 15/20/50 20/30/100
tier 5 champion
Aphelios is buffed on all 3 skills
Aphelios
AD: 75 80
1. Gravitum (Purple)
AD ratio: 150/150/1500% ⇒ 130/130/800%
– Base Damage: 45/75/2000 45/75/500
Stun Duration: 1.5/2/15 1.25/2/15 sec
2. Infernum (Green)
%ATK Damage: 225/225/1500% ⇒ 275/275/1500%
– Base Damage: 45/75/2000 55/85/2000
– Increase the area of effect of the skill in a cone
3. Severum (Red)
– Base Damage: 45/75/2000 55/85/2000
Nunu & Willump
– Armor and Magic Resist: 55 60
Equipment
Crazy Palace of Light
– Attack speed: 40% ⇒ 20%
Shojin Spear of Light
– AP: 30 50
– Restore mana on 3rd attack: 30 40
Spiritual Armor
– Health: 150 250
– Max HP Regen per Second: 4% 2.5%
Death dance
Total Lifesteal: 20% ⇒ 25%
Dragon Claw
– Max Heal: 5% ⇒ 4%
Search infinity
– New: +25 mana and 25 crit chance
Manazane
– Mana Regen: 150 120
Pirate Gun Sword
AD: 30% ⇒ 20%
Upgrade
Ashe
– Corps Focus base Attack Speed: 20% ⇒ 15%
Galio
– Justice Punch Mana reduction: 50 70
Talon
– Ox-ian Rage base Attack Damage & Ability Power: 12 10
Wukong
– Re-Energize Mana restore: 60% ⇒ 50%
Sivir
– Endless Pizza missing Health heal percentage: 15% ⇒ 12%
– Endless Pizza time to proc: 7 8 sec
Lee Sin
– Cleansing Safeguard missing Health percentage heal: 12% ⇒ 18%
Yasuo
– Siphoning Winds Omnivamp: 50% ⇒ 60%
Cho’Gath
– Energy Void Magic Resist steal: 60% ⇒ 70%
Jax
– Relentless Assault Attack Speed per third attack: 9% ⇒ 12%
Vel’Koz
– Frostburn burn bonus damage percent: 200% ⇒ 300%
Miss Fortune
– Bunny Mercenary shield Health: 250 200
Syndra
– Power Overwhelming bonus AP, AD, MR, and Armor: 70 80
Cruel Pact
– Tactician Health regen per turn: 3 2