Diablo Immortal has just released an update that brings many exciting events and many new features and items in the game.
Diablo Immortal debuted at Blizzcon 2019 as the first Diablo game developed on the mobile platform. Let’s discover new events and features in this update with Mot Game!
Some new events in the update
Fractured Plane Limited – Time Event
Fractured Plane is a new limited-time event in which players enter an unexplored 15-story space inhabited by hell’s most ferocious minions.
Your adventure in Fractured Plane begins without the usual equipment, gems, and skills. Instead, you’ll have a pre-selected set of skills for you.
To upgrade you have to rely on your wits, the equipment you find and the money you earn by defeating the demons.
Echo of the Immortal
Rumors of an impending battle between the Shadows and the Immortals had spread throughout Westmarch. The Immortal’s known power reverberates throughout the city, from alley conversations to exchanges through Rakkis Plaza, the Darkness could usurp power at any moment.
In this event, 15 players will compete against each other, where a randomly selected player has the power of Immortality. If the group of players defeats Immortal, the match becomes free for all, only the best will receive rewards and trophies.
Into the Dark Wood Limited
Completing daily Into the Dark Wood quests will earn you various types of rewards.
Completing enough quests will also grant you important rewards, such as the Festive Wreath Portrait Frame.
New items in the game Diablo Immortal
Armor Caste: Creates a shockwave when it hits a wall, dealing X damage to nearby enemies and stunning them for Y seconds. Grinning Effigy: Taking damage in immortal rage now deals X damage counterattack to all nearby enemies.
Batterhythm: Bonus damage increases by X% for each enemy hit, up to a maximum of Y%. Zerratus Husk: Shield Charge now grants you a divine shield while charging, reflecting projectiles at enemies, dealing X damage.
Clutching Nails: Traps now imprison nearby enemies and increase all damage dealt to them when activated. Decisive Report: Multishot now deflects enemies. This cannot happen more than once every six seconds for a single player. Scatter Mask: Active Revenge now deals X damage to all nearby enemies and causes them to flee in Fear for Y seconds.
Assemble the Wicked Tonfa: Exploding Palm now gathers surrounding enemies into a cluster in front of you. Fusing Crown: Mystic Allies will now protect you by taking X% of the damage you take.
Halestone: Ice Armor now grants X damage immunity, while also cooling nearby enemies that attack you. Shiversent Stare: Ray of Frost now freezes enemies for X seconds after they take six attacks from the beam.
New features in the game Diablo Immortal
In Hell, you can now enter Dungeons or Hidden Lairs. The intensity of the Dungeon will remain set for four players. Completing a Dungeon or Hidden Lair with four players unlocks bonus chests. Legendary items can now be dropped by Treasure Goblins. When defeated will also drop more loot in general. Raid the Vault event duration has been reduced from two hours to one hour.
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