The mobile version of Diablo Immortal is reported to have grossed more than 100 million dollars (~ 2000 billion) after 8 weeks of launch.
Blizzard and NetEase’s Diablo Immortal raked in $100 million in player spending after two months. This number completely does not take into account the recent launch of the game in the Chinese market.
This data is published by the trusted app store analytics company – Sensor Tower. They compared the start of the Diablo Immortal title to Pokémon Go (which took just two weeks to make $100 million) and Fire Emblem Heroes (10 weeks).
It is known that in China, Diablo Immortal was in the top of the most downloaded games on the App Store in the first two days of its release and was one of the three highest grossing games.
This also means that the game in the future will be a serious competitor to extremely popular games in the mainland such as PUBGM domestic version and Honor of Kings.
As shared, Diablo Immortal was originally scheduled to launch close to the western version, but it was ultimately delayed at the last minute. At the time, NetEase said that they wanted to keep the game for a while to improve it further.
But according to a leaked source, this delay is because the game’s official social media account has been banned due to the appearance of images related to the government here. Later, the publisher also declined to comment further on this issue.
However, it is a clear fact that Diablo Immortal has been financially successful despite a lot of negative comments surrounding the game’s monetization practices, even before it was released. eye. And also recently, Blizzard announced that Diablo Immortal has reached 20 million installs.
That’s all about the latest Diablo Immortal sales. If you still need more news, don’t hesitate to check them out at Mobile Game News Channel!