The effect of dodging attacks is small, but sometimes it also greatly affects the final outcome of a match in the Arena of Truth.
So far, many gamers may not notice it because it is too small, but there is actually a mechanism that still has a strong influence on gameplay. That is the mechanism to dodge from the equipment grafted on from Gloves:
Specifically, except for purely offensive equipment, equipment such as Haunted Cloak, Alchemy Towel, Trap Claw, Band of Thieves all have an additional effect of 15% of the ability to dodge attacks for the owner.
This number may seem small at first glance, but no one wants to see a full carry champion lose a game just because he missed a few hits, or a prime example of how the dodge mechanism can be abused. The use is in season 4.5 when the Hecarim Gods squad suddenly became a meta-dominant card with the following extremely strange equipment:
However, there may be many reasons that until now, Riot Games has decided to remove the dodging mechanism from the Teamfight Tactics starting from season 8 onwards.
Specifically, in a teaser image of the season 8 equipment change, Mortdog showed us that the effect of Gloves (equipment components) no longer has a dodge index (previously 10% rate), but instead is the crit chance stat that has been increased from 5% to 20% to compensate:
However, it seems that only the equipment has had the dodge rate removed, when in a teaser video for Season 8 of Teamfight Tactics, Riot Games showed us a Hero Upgrade for Jax that still gives the ability. Full range dodge ability for allies.
Teamfight Tactics season 8 will land on the PBE test server on November 15.