Elden Ring producer Yasuhiro Kitao talks about overhauling the game’s look and feel and rebalancing gameplay ahead of launch.
Fans will only have to wait two more weeks until the Elden Ring launch date on February 24. It’s entirely possible to put a lot of expectations on the upcoming action RPG, as developer From Software is very confident. with their new product. However, always listen to the feedback of gamers in a positive way. In a recent interview, Elden Ring producer Yasuhiro Kitao talked about what has changed since the game’s closed beta a few months ago. According to him, one of the most important changes is a significant redesign of Elden Ring’s user interface in response to player feedback.
GamerBraves caught up with Kitao for an interview about Elden Ring. They cover a number of Elden Ring-related topics, including various last-minute studio changes. These included a redesign of the in-game display, which beta players criticized for the game’s overly simplistic interface.
According to Kitao, From Software planned to tweak the game’s look and feel prior to its release. However, player feedback convinced the development team to completely redesign. Kitao explains that the new design fits into the world of Elden Ring and is aesthetically much better and more pleasing to the eye. He went on to thank the beta players for their comments, saying that the studio is truly grateful for the feedback from the players.
Of course, a new HUD is not the only change that players will notice when the game launches on February 24. For example, many beta players found that Elden Ring’s magic was particularly powerful, to the point where some worried it would throw the game off balance. From Software has taken those comments in mind and rebalanced the Elden Ring’s combat to make the weapons in the game more effective. While some may be disappointed to learn that the magic in the game is being “nerfed”. According to Kitao, the developers have worked hard to adjust both item stats and enemy behavior to make the wide range of classes in the game really useful.
The full interview covers a range of other topics. These include hidden areas, enemies, player story experiences, From Software’s recent server security issues, and what it’s like to work with Game of Thrones creator George RR Martin. Kitao assured fans that the studio has resolved the server issues and that players won’t experience the same problems when Elden Ring launches later this month. He also confirmed that players can reset their stats and change their character’s appearance at any point in the game, similar to what they can do in Dark Souls 2 and Dark Souls 3.
Elden Ring will also have multiple hidden levels, although they work very differently than they did in Dark Souls 3. Kitao didn’t go into details but hinted that the game has some “pleasant surprises” for players. find them. Luckily, players won’t have to wait too long to go secret hunting in From Software’s upcoming action RPG. Elden Ring releases February 25, 2022 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.
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