Since its launch, Elden Ring has always maintained its position as one of the most notable blockbusters in 2022. Even, without the explosion of God of War Ragnarok at the end of the year, Elden Ring. There is almost no rival for the prestigious title of “Game of the Year” at The Game Awards 2022. Although it does not bring a new genre and style of play, it is certain that Elden Ring’s success is undeniable. And recently, even the person who is considered the father – director of the project, Hidetaka Miyazaki also admitted that he could not explain why Elden Ring was so excellent beyond expectations.
Accordingly, in an interview with IGN, when asked to explain the success of Elden Ring, he frankly admitted that he did not analyze and evaluate this much. “It’s true that the sales are higher than FromSoftware’s previous games, but really, I don’t understand why. Maybe it’s luck,” – Hidetaka shared.
The director of Elden Ring also admitted that he preferred to develop games according to his preferences, instead of following the popular trend at the moment. Hidetaka explains that he never analyzes the success of Elden Ring because he avoids trying to replicate a similar, stereotypical successful version in subsequent projects. In addition, he also believes that the key to success is to avoid being too influenced by player feedback, when with Hidetaka, this will affect future decisions of the player. me.
In fact, Hidetaka Miyazaki’s philosophy has been confirmed with the success of Elden Ring, as well as many previous projects from FromSoftware. He also shared that he and his team are continuing to develop some unique and interesting projects in the future as promised.