INTERNATIONAL_ The Facebook Gaming Summit took place at 8:45 am on January 25 to discuss many important issues.
In 2020, the gaming industry hit an all-time high. Revenue is growing strongly for games-related businesses and is now on track to surpass $200 billion by 2024. Mobile games are the fastest-growing segment, raking in $120 billion.
To take advantage of the surge and new monetization opportunities, it’s important to understand the changes and trends that will impact the industry in 2022. The Facebook Gaming Summit often The second year was held to discuss that.
Held on January 25, 2022, the Summit brings together leaders from across the gaming industry to dig into the most pressing issues facing developers, in advertising. digital reporting and privacy changes, developments in cloud gaming, evolution of 3A games…
The event started with two keynote speeches. First, Rick Kelley, VP of global gaming business at Meta, will be participating in the discussion, giving the program’s points of view.
Dean Takahashi, a representative of the media company GamesBeat, will give the main views on the game life on Facebook today.
Attendees will receive exclusive unreleased material on global gaming trends and the changes that will affect 2022.
Guests also focused on discussing gaming behavior and trends from over 900 million gamers on Facebook Gaming by 2022. Finally, the panel will talk about the company’s move to Meta and Metaverse, which will How it affects the game company in the short and long term.
Concluding the conference, Chris DeWolfe, CEO of Jam Cit, discussed the future of gaming by tracking the development of mobile games as well as the evolution of the industry.
Additionally, the Facebook Gaming Summit was attended by speakers including David Baszucki, CEO of Roblox; Kim Libreri, CTO of Epic Games; Cathy Hackl, Metaverse CEO of Futures Intelligence Group; Matthew Ball, CEO of Epyllion, and Jace Hall, Creative Director at HiDef.