Basically, Ray Tracing is a method to improve the quality of lighting in a 3D environment. This method uses linear light rays traveling through a medium, combined with the properties of the medium through which they are transmitted, reflected, refracted or absorbed until such rays reach the viewing angle of the object. camera.
The method’s real-time calculations can accurately reflect the lighting conditions in the real environment while still complying with most of the physics of light. Thanks to this, the brightness and darkness of the objects in the game are handled to match the properties of that object and the nature of the environment.
As the following case is a prime example of the power of Ray Tracing. With a simple mod, a Russian YouTuber named “sultim_t” has turned a decades-old game like Half-Life into much more beautiful and shimmering.
Half-Life: RAY TRACED – Teaser
This mod is still in development. Sultim_t says it will release both the build and the full source code when it’s 100% complete.