SofM suddenly became evidence for the argument of LPL fans about how ping affects the game.
A few hours ago, Riot side announced that the ping level was higher than the 35 mark that this NPH side announced would apply to MSI 2022. To fix the complaints from the teams, Riot decided to adjust Adjust the configuration so that the ping level is right with the 35 mark. But more importantly, Riot decided to cancel all the results of Royal Never Give Up in the first leg of the last MSI group stage. And the LPL representative will have to fight back while still having to complete the second leg series of his group stage.
Riot will adjust the configuration to match the ping level and cancel all the results of the RNG matches, forcing this team to fight back
And this has sparked a lot of controversy. Ignoring whether RNG was a “victim” of Riot in the incident, it is clear that this NPH’s handling is really a “water going underground”. Because, the champion of the LPL Spring 2022 simply did what Riot allowed, but they had to suffer because of the wrong decisions of the tournament organizers.
RNG is also being affected by Riot’s decisions
Of course, LPL fans are just as angry as the international LoL community. Because, RNG is the pride of LoL in China with the policy of “only using domestic products”. Therefore, many people are determined to “claim justice” for RNG. And the fact that SofM has climbed Korean rank in the past with a ping level of approximately 100 is taken as an example.
Accordingly, one LPL fan pointed out, if you have level, ping 100 is not a problem. Because, SofM – the only Vietnamese player who has ever reached the finals of Worlds, has climbed Korean rank to the top 10 Challengers with the above “hell” ping (in fact, SofM once confirmed that the ping that he experienced did not go up to 100, but also much higher than the above ping 35). Even then, he made the whole LoL village stir and it was thanks to these achievements that SofM was introduced to Snake Esports by the legendary Clearlove.
An LPL fan argued that the ping level did not affect the results and took SofM, who climbed to the top 10 of Korean Challenger with a ping always around 100 as an example.
SofM in the past climbed to the top 10 Korean Challenges
However, there is a problem that high ping levels are one thing, but teams also report that ping levels are unstable and often change, especially in teamfights. If so, then it’s really Riot’s fault that they couldn’t ensure a consistent ping level throughout the game and so far, it is the MSI participating teams, including the LPL – RNG representatives who are the “victims” of this game. This NPH.
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