Many important changes are coming to TFT Season 11 in version 14.9, especially the clans and support equipment/artifacts.
The first APAC qualifying round at TFT Season 11 officially ended with the championship for player Alonso from the Korean region. The results were not too bad for our Vietnam region when YBY also got 3rd place, p1va was 5th overall, a start for more fierce battles in the future in the APAC region. Time has passed and it's almost time for us to welcome version 14.9. Let's find out what interesting things will change in this update.
System
In version 14.9, we have many system changes that directly affect the meta and players' play style. First will be the amount of health lost by the player in each round when losing, the amount of health from the summoned beast will be changed from 0/2/5/9/7/11/17/150 October 8, 2012/17/150 causes the amount of health deducted in rounds 4, 5, 6 to be larger, and the lobby pushes blood faster.
The champion ratio also changes at levels 8 and 9 to reduce the ratio of 4 gold champions from 15/1 respectively.25/32/22/3% 27/32/20/3% and ten/20/25/35/ten% 15/20/25/30/ten%. This will somewhat affect the meta where everyone uses the current 4-gold champion. The amount of experience to level 9 and 10 also changes from level 8-
Clan lineage
Regarding clan changes, certainly, Mages will be buffed when their damage output is too weak compared to Wizards or physical formations. Mage AP bonus increased from 20/50/85/12590/135 and AP increased for allies from 20/20/40/12550/135 so that the Wizard's activation milestones 6 and 8 are stronger.
The Forest God, after a good comeback, was nerfed again at level 6 with health from the stack reduced from 11
The Sorcerer is empowered with Kayle increasing damage per attack from 15/30/40/90%
An overwhelming version of Thien Cung caused this clan to lose its overall strength. Instead of receiving stars based on star level, the stats from Thien Cung in version 14.9 will be maintained at 70% of champions on the table. Index increase reduced from 100/115135/165/200/225%
General
At the 1 and 2 gold mark, Darius's ability to hold equipment and maintain health is so terrible that his attack damage will be reduced. 90/135/20080/120/200. Kog'Maw has increased magnetic skill damage 160/225/315 160/240/335. Riven gets a huge buff with a lot of AD ratio so she can carry in the next version with Janna or Gentleman. 150/ 150 /155%190/ 190 /200%.
The 3-gold Walls also get a slight power boost with Alune and an increase in attack speed of 0.05, Bard gets an increase of 5 Attack Damage from 50 to 55. Volibear is buffed to the ability to recover from magnetic skills. 140/170/210%150/180/240%. Tristana's base AD is increased by 5. The AD gained after jumping will decrease but her skill damage will increase, a balance of power.
Zoe's damage is greatly increased to the target and enemies hit by magnetic stars 275/415/640%290/435/690% and 90/135/215% 95/140/225%.
At 4 and 5 gold, there aren't too many significant changes with Kayn having his armor and magic resistance reduced from 70
Upgrade
There are quite a few upgrade changes in TFT version 14.9 and the most notable is probably that Private Path has had its health and attack speed reduced quite a bit. The Historian's Calling Adventure upgrade has increased power, Divine Dragon's Will has reduced the recovery threshold for receiving equipment from 8000
Support equipment/artifact equipment
There are a lot of new buffs and artifacts coming to the servers in patch 14.9, but we'll probably get into the details in the next content. Wishing you effective rank climbing in TFT version 14.9.