The makers of Final Fantasy 16 have responded to a previous statement he made about future games dropping the numbers.
The producer of Final Fantasy 16 clarifies a previous statement he made about the Final Fantasy series possibly dropping the numbers for later installments. The much-anticipated sixteenth installment in this enduring franchise is out later this month, currently exclusive to the PS5 console. Fans have received a ton of information about the game as it nears its release, and much of it has come from its maker, Naoki Yoshida aka Yoshi-P. Yoshida did quite a bit of work promoting the upcoming game in various interviews, along with discussing the future of the Final Fantasy series.
In an earlier interview in early May, the makers of Final Fantasy 16 hinted that the Final Fantasy series might eliminate the numbering of game parts in the future. It has been reported that he is discussing the possibility of removing the numbers for future games with Square Enix, although that would be outside his authority. The interview also said that he understands why the numbering convention would be confusing for newer fans, such as that new gamers may believe they need to play previous games to start the next game. Yoshida recently spoke up to clarify that this is not what he actually said in the interview.
In an interview with Weekly Ochiai, a Japanese news YouTube channel, the Final Fantasy 16 producer said that he didn’t say he wanted to erase the numbers, but that the new “tabloid” journalists for that he wants to. Yoshida said that he was asked if he thought about removing the number “16” from the title of Final Fantasy 16, and he shared that he had discussed that before. However, saying that he wants to completely remove the numbers from future games is perverted by journalists and it is not true.
Yoshida further clarified that if Final Fantasy removed its numbers from the titles, they could be mistaken for a completely different game or a sub-title of the long-standing franchise that already has a lot of this game. So he feels it makes no sense to remove numbers from Final Fantasy games.
Additionally, Yoshida says that fans themselves have a strong connection to Final Fantasy’s long legacy, with numbers also being important to the identity of each game. He finds it too difficult to remove the numbering from the main games, which is why the latest installment, Final Fantasy 16, has “16” in its name. Nor can he think of many game franchises that have as many numbers as their Final Fantasy series, with The King of Fighters franchise being the only one he can think of that has hit high numbers. similar to Final Fantasy. He finds it amusing that the pages have turned his statement into something he doesn’t quite mean but is also happy to have the opportunity to clarify things.