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Korea Game Regulatory Commission strengthens control of game industry

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INTERNATIONAL_ The Korean Game Regulatory Commission together with the Korean Ministry of Culture conducted an in-depth inspection of 995 game suppliers.

The purpose of this action is to prevent violations and circumvention in the mobile game industry. Specifically, the Kimchi game industry management unit visited game suppliers such as studios, net rooms, game event areas, operating systems, etc. to strengthen control and fine-tune operations. misconduct in the field of game distribution.

In addition, the Korean Game Regulatory Commission has requested administrative action against 255 game businesses, even leading game brands such as Netmarble, Nexon, Pearl Abyss if there are found violations of the rules and regulations as well as violations in the COVID-19 quarantine for game providers.

Korea strengthens control of the game industry

Korea strengthens control of the game industry

Kim Gyu-cheol, chairman of the Korea Gaming Authority, said, “Next year, we will continue to conduct in-depth inspections with relevant agencies to prevent violations and circumvention in the industry. game as well as limit the spread of Corona. The ultimate goal is to create a healthy gaming environment for game providers.”

Previously, the Korea Game Regulation Commission held the 2021 Game Policy Conference in an online form. This conference aims to solve the major problems of the Korean game industry, which has been facing limitations since the pandemic, and at the same time explore the direction of game policy setting. together with experts and game production and distribution units in this Asian country as well as in the world.

Krafton is a popular Korean game company

Krafton is a popular Korean game company

The Executive Board conducted a baseline survey on rating management and monitoring of game companies to form the basis for game policy research in its first session. Professor In-Won Lee (Seoul University) chaired the discussion. Lawyer Ji-Young Oh and Professor Cho Kyung-Hoon (Korea University of Communication and Broadcasting) chaired the discussion and made recommendations on game trends and game policy in this country in 2022. .

Tags: Mobile Games

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