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Korea introduced a policy to loosen gaming time

in Mobile Games
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INTERNATIONAL_ Instead of banning gaming to prevent game addiction as before, Korea recently adjusted for parents to freely manage their children’s playing time.

Korea’s gaming ministry said it will officially start implementing the Game Time Control System from January 2.

This new policy system allows children and guardians to freely regulate game time and provides counseling, education and other services to the country’s youth.

Korea is flexible in controlling the playing time of minors

Korea is flexible in controlling the playing time of minors

Reportedly, Korea’s anti-gaming system started on November 20, 2011. The system stipulates that game companies cannot provide Internet game services to minors under the age of 16 from 12 midnight to 6am, because it must be from 12pm. After China, Korea has become the next country in the world to implement the “curfew” game.

After the system took effect, its mechanism was controversial. Proponents say this can improve teen’s addiction to online games and drop out of school, and create a healthier Internet environment.

Parents need to control and manage their children playing games

Parents need to control and manage their children playing games

Opponents argue that the law violates the rights of minors, and that its practical effect is not good, will undermine the competitiveness of the Korean game industry.

The representative of the authorities stated that the bill was amended to protect the right of young people to make their own decisions and choose freely in the family.

In addition, the Korean Game Regulatory Commission has requested administrative action against 255 game businesses, even leading game brands such as Netmarble, Nexon, Pearl Abyss if there are found violations of the rules and regulations as well as violations in the COVID-19 quarantine for game providers.

Tags: Mobile Games

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