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List of DTCL generals season 10 TFT

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Summary of DTCL generals season 10. Updated list of clans, gold prices and skills of new season TFT generals preparing to debut in Truth Arena season 10.

General level 1

Annie

– Ethnicity: Emo

– System: Magician

– Super Star Effect: +20 AP

– Skill: Annie deals 225% magic damage to the current target. After 4 uses of the skill, Annie gains 50% attack speed and the skill will deal damage to 1 more target.

DTCL season 10 will be released in nearly 1 week

Corki

– Race: 8-bit

– System: Big Hand, Big Face

– Superstar effect: +20 AD

– Skill: Deals 325% physical damage to enemies around the target within cell range, while also causing a deep wound effect.

Evelynn

– Race: K/DA

– System: Enthusiasm

– Superstar effect: +150 health, +10 AP

– Skill: Deals 200% / 300% / 450% magic damage to the target. Within 50 seconds, Evelynn gains 50% attack speed and heals 25 / 30 / 35 health on attack.

Jinx

– Race: Punk

– System: Contact

– Super Star Effect: Machine Guns gain 1% more attack speed, Rockets get 10% more damage.

– Skill: Jinx rotates between 2 weapons, Machine Gun and Rocket.

– Machine Gun Passive: Attacks give 4% more attack speed.

– Passive Rocket: Attacks deal 40% more damage.

K’Sante

– Race: HEARTSTEEL

– System: Guardian

– Superstar effect: +300 health

– Skill: K’Sante enters defensive stance, reducing damage taken by 50% for 2.5 seconds. K’Sante will then deal 700% physical damage to the current target.

Kennen

– Race: True Damage

– Attribute: Guardian/Crazy Fan

– Superstar effect: +100 health, skill helps restore 2% of maximum health

– True Damage effect: Damage and stun duration increased by 60%.

– Skill: Kennen deals random damage to 3 random enemies within attack range, dealing 60% / 90% / 135% magic damage and stunning them for 1 second.

Lillia

– Race: K/DA

– System: Guardian/Hard Fan

– Superstar effect: +150 health. Skills restore 20% more health.

– Skill: Lillia deals 180% / 270% / 400% magic damage to surrounding enemies, and heals herself (200% / 240% / 270%) and allies (100% / 120% / 135%).

Nami

– Race: Disco

– System: Excellent

– Superstar effect: +20% AP

– Skill: Nami deals 280/420/630% magic damage to the current target, stunning them for 1.5 seconds.

Olaf

– Race: Pentakill

– Type: Gladiator

– Superstar effect: +150 health, +15 armor and magic resistance

– Passive: Heal for 20% of attack damage. For every 1% of health lost, Olaf gains attack speed equal to 0.15% of his health.

Tahm Kench

– Race: Country

– Type: Gladiator

– Superstar effect: +300 health

– Passive: Tahm Kench reduces incoming damage by 12/15/25%.

Taric

– Race: Disco

– System: Guardian

– Superstar effect: +150 health, +20 armor

– Passive: Taric gains a shield of 280 / 330 / 380 + 6% health for 4 seconds. The next 2 attacks will deal 100% / 150% / 225% additional magic damage.

Because

– Race: Punk

– System: Super Quai

– Superstar effect: +150 health, +10 AD

– Skill: Deals 220% physical damage to the current target, stuns for 1.5/1.75/2 seconds and reduces enemy armor by 10/12/15% for the rest of the fight. If the target has more health than Vi, he will receive 280% physical damage.

Yasuo

– Race: True Damage

– System: Saint Ra De

– Superstar effect: +100 health, +10% Total health drain

– True Damage effect: Skill instantly kills enemies below 10% health.

– Skill: Deals 250% physical damage + 20% magic damage to the current target. If the target is killed, Yasuo gains 2% AD.

Level 2 general

Aphelios

– Race: HEARTSTEEL

– System: Contact

– Superstar effect: +20% AD

– Skill: Aphelios uses Moonlight Guidance, dealing 700% physical damage to the current target and 10% damage spread to surrounding targets. The current target will be stunned for 1.5 / 1.5 / 2 seconds. If the target is knocked down, nearby enemies will be stunned for 1 second.

Bard

– Race: Jazz

– System: Excellent

– Super Star Effect: Every 10 seconds, Bard receives 1 meep. The next time Bard uses the ability, Meep will play 1 more note.

– Skill: Bard will randomly play the following notes:

+ Doot: Deals 140% / 210% / 305% magic damage to the target

+ Chime: Restores 120 / 150 / 180 health to the ally with the lowest health

+ Tip: 1% / 1% / 3% chance of dropping 1 gold and playing 1 more note

Garen

– Race: 8-Bit

– System: Guardian

– Superstar effect: +400 health

– Skill: Garen gains 150/175/200% of his maximum health. Garen’s next attack deals (160% Attack Damage + 10% Health) physical damage.

Gnar

– Race: Pentakill

– System: Super Freak/Crazy Fan

– Superstar effect: +200 health. As soon as combat begins, Gnar will transform into Mega Gnar

– Skill: Gnar jumps into the current target, turns into Mega Gnar, receiving 500/600/750% health and 75% AD. When using the next skill, Gnar will deal 350/350/355% physical damage to the target.

Gragas

– Race: Disco

– Type: Gladiator

– Superstar Effect: Reduces damage taken by 8% and deals 8% more damage

– Skill: Gragas recovers 300/400/500 health in 2 seconds. Gragas then deals 150/225/350% magic damage to nearby enemies, reducing their attack speed by 50% for 3 seconds.

Jax

– Race: EDM

– System: Super Quai

– Superstar effect: +200 health, +20% AP

– Skill: Jax will jump into the enemy with the most health in range and deal 200/300/450% magic damage to them. Jax will then rotate his weapon, dealing 160/240/360% magic damage to nearby enemies and gaining 10% AD and AP for the remainder of the fight.

Kai’Sa

– Race: K/DA

– System: Big Hand, Big Face

– Superstar effect: +15% AD, +1 dash range

– Skill: Kai’Sa dashes to another location within 2 cells, firing missiles at the farthest target, dealing 40% / 60% / 90% AP + 240% / 240% / 250% AD to enemies First to get hit.

Katarina

– Race: Country

– System: Enthusiasm

– Superstar Effect: +200 health, final blade deals 66% more damage

– Skill: Katarina throws the blade at the current target, bouncing 3 times, each time dealing 170/255/400% magic damage.

Kayle

– Race: Pentakill

– System: Saint Ra De

– Super Star Effect: +25% attack speed

– Skill: Within 5 seconds, Kayle’s attacks deal 40/60/90% additional magic damage, passing through enemies in a wave pattern, causing them to lose 30% magic resistance for 4 seconds. After 5 seconds, Kayle will deal 180/270/410% damage to all enemies around the target.

Pantheon

– Race: Punk

– System: Guardian

– Superstar effect: +200 health, +20 armor and magic resistance

– Skill: Pantheon reduces (15 + 15/15/20% AP) damage taken for 2.5 seconds. Pantheon will then deal 200% physical damage to the 3 enemies that dealt the most damage to Pantheon.

Senna

– Race: True Damage

– System: Contact

– Superstar Effect: +10% AD, increases the skill’s area of ​​effect

– True Damage effect: Reduces maximum energy by 15

– Skill: Senna summons a speaker to the target, dealing 105/155/225% magic damage 3 times to all enemies around the target within 1 cell.

Seraphine

– Level 2 general

– System: Magician

– Superstar Effect: Every 2 times using the skill, Seraphine will sing the High Note one more time, dealing 60% damage and recovering 60% health.

– Skill: Seraphine’s high note will target the location of the most units, dealing 130% / 200% / 300% magic damage to enemies and healing 80% / 120% / 160% health to allies in the area affect.

Twitch

– Race: Punk

– System: Executioner

– Superstar effect: +15% AD, +20% critical chance

– Skill: Twitch throws an explosive compound at the target, dealing 300% physical damage to all enemies within 1 cell. After 7 seconds, it will explode again and deal 40/60/80% damage to enemies. Random enemies within 2 cells. Each enemy critically damaged from the first burst will take additional damage from the second burst.

Updating.

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