LEC Support players will not be able to use Magic Flash in upcoming matches.
Before the 7th week of the LEC started, Deniz “Griath” Günay – the manager of League of Legends tournaments in Europe posted a notice that Magic Flash would not be allowed to use because “error technical” on his Twitter page.
Riot Griath’s latest tweet about Magic Flash at LEC
Magic Flash is a rune that gives the player an “alternative” summoner spell while Flash cools down. With a 20-second cooldown to execute these “second Flashes,” this is a powerful initiator for many junglers or supports. However, in return, players will need to wait for their strength to be able to use it. In recent times, Magic Flash has become an extremely favorite gem of hot champions like Poppy or Nautilus.
Using clever Magic Flash, GEN Peanut easily captures KDF’s marksmanship
Currently, the specific reason for the banning of this gem has not been announced by Riot, but this will more or less affect the choice of gems of LEC teams in the future. They are forced to research new tactics that are more flexible to adapt to current announcements. It is known that this is not the first time that this gem has been banned from major tournaments of League of Legends. Nearly a month ago, the LCK tournament also released a similar text because of a game error that resulted in a pause in the match between DWG KIA and Nongshim RedForce.
The LCK Gymnasium had a “super long” day because of the Flash error in the DK vs NS match.
At the 18th minute of the match, NS’s Support player Effort suddenly announced that he couldn’t use his flash. The organizers immediately paused the match, after many minutes of consideration, they decided to use the “Time Breakout” tool to fix this error. But it doesn’t seem to be effective, when Effort’s Flash even generates other errors throughout the game. The last option offered by the LCK leaders was to completely refresh game 2 – a bad solution that made DWG KIA fans extremely angry because their team had so many advantages and battles. Winning is just a matter of time. After the game, Riot Games realized that this error came from the system and could not be fixed for a short time. Therefore, they decided to ban Magic Flash from the LCK. However, T1’s Support in an interview with KORIZON Esports asked if it’s a system bug, why don’t they also ban other leagues like LPL, LEC or LCS.
LCK immediately issued a ban on Magic Flash in this tournament
Conclude :
Questions about the “expertise” of Riot’s gameplay development and balance team are being questioned greatly by League of Legends fans, when consecutive errors arise, but after being notified to fix, these errors occurred again, even more serious. The current Magic Flash bug can be said to be extremely serious, to the point that the LEC organizers have to issue a ban notice. Hopefully Riot’s “200-year” team can calm down to fix the mistakes they are making, in the next updates of League of Legends.
See also: League of Legends: Why is Bel’Veth ‘wasted’ in the hands of professional players?