Starfield seems like an extremely ambitious game, but for some, this ambition could put the quality of the title at risk.
Bethesda’s latest role-playing game, Starfield, has been watched by the gaming community for several years now. Breaking away from the typical Fallout and The Elder Scrolls series, Starfield marks an all-new IP for Bethesda, taking players on a journey through space rather than a post-apocalyptic wasteland or a distant continent. thought. With so many fans already having high expectations for Starfield, Bethesda worked hard to ensure that the game had the ambition and scale to meet those expectations, as shown in the first gameplay sequences. revealed last June.
Starfield showcased its first few minutes of gameplay at the Xbox & Bethesda Games Showcase 2022, which included a look at some of the game’s battle systems, a sneak peek at the plot, and much more to keep fans excited. excited. With everything Bethesda director Todd Howard describes in the many gameplay footage taken from within the game, Starfield seems to be an incredibly large game, capable of giving players hundreds of things to do with their games. countless hours of content.
However, for some, Starfield’s ambitions are going too far, especially when there are so many planets to explore. Todd Howard claims that there will be more than 100 Solar Systems and thousands of planets to explore in Starfield. For some, this is an exciting prospect, but for others, it shows the possibility of a lack of investment in Starfield’s level design, as it’s highly unlikely that Bethesda crafted it by hand. more than 1,000 planets.
Opponents of Starfield’s 1,000-planet system argue that those planets will be auto-generated, meaning that instead of a dozen or so planets like meaningful and detailed worlds, AI will be required. creating hundreds and thousands of spaces “smoothly” together, making the game feel less attractive. Many criticized No Man’s Sky when it first launched for similar problems, with many of the game’s planets lacking life and diversity. Even some well-known figures in the game industry have expressed their displeasure with the automatic creation of “large game spaces”.
Even with the promise of more than 1,000 planets to explore, the level of detail won’t be spread evenly across Starfield’s worlds. Some will be more focused and some will not. It’s possible that Starfield also has an influence from Mass Effect 2, allowing players to explore planets but with only a limited playable area. Either way, gamers will be able to learn how Starfield’s planets work when the game launches.
See also: Starfield announces impressive first gameplay segments at Xbox & Bethesda Games Showcase 2022