PlayStation VR 2 officially reveals details about features of 4K HDR resolution, eye tracking, sensory feedback and more.
Virtual reality is a unique way for developers to bring players into the game worlds they’ve built, allowing people to interact with and see everything around them instead of just being able to see everything through. through the screen. However, it seems that virtual reality technology in the field of gaming has not really gone anywhere and Sony has just revealed the company’s next step in developing this field.
The new announcement comes from the CES trade show that just started recently. After some brief mentions and hints, Sony is finally ready to give gamers a look at what features we can expect to see in its upcoming PSVR 2 virtual reality headset.
The specifications of the PSVR 2 headset can be said to be very impressive and have the potential to be an excellent competitor to existing VR headsets on the market like the Valve Index. Gamers will experience an OLED screen with 4K 2000 × 2040 resolution for each eye, 90 / 120Hz frame rate, 110 ~ degree field of view, and adjustable lenses to better suit eye distances and the user’s pupillary distance.
One of the most unique aspects of PSVR 2 is eye tracking. According to Sony, a player’s eye movements can be accurately measured by the device, allowing that data to be used in the game as ‘additional input to the game character.’ This feature is relatively new in the virtual reality world, with both the Oculus Quest 2 and Valve Index lacking the ability to do so at this point.
Unlike the Oculus Quest 2, the PSVR 2 headset is strictly designed to be used only with the PS5 platform and is not a wireless virtual reality headset. However, the machine has some improvements compared to its predecessor, as it now uses only a single cable, making it easier for gamers to play games without tangles or loss of connection. Similar to the Oculus Quest 2, the PSVR 2 features inside-out tracking, which means players won’t need to worry about setting up sensors around the room to use the device.
PSVR 2 is also introducing its own controller, called the PlayStation VR2 Sense controller. The controller is described as offering unique sensory feedback, potentially using the same or identical technology as the PS5 DualSense controller. The PSVR 2 also has some unique features not seen on most VR headsets before, including haptic feedback that allows the player to ‘feel’ when an object or weapon flies past the game or pulses. of the character becomes higher.
At this point we still don’t have an official release timeframe for PSVR 2, but Sony promises more information to be revealed soon. Unfortunately for many gamers who still can’t find a PS5 console, it may be a while before they can try the headset for themselves. However, it seems that Sony is betting big on the future of virtual reality and hopefully those efforts will give us more great gaming experiences in the future.
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