Leaked information about the PS5 Pro continues to emerge with more details surrounding the significantly upgraded GPU and completely new features.
While gamers are still waiting for the PS5 Pro, additional details surrounding the upcoming PlayStation 5 Pro's graphics processing unit (GPU) have leaked. Leaked PS5 upgrade specs have been around for quite some time, but a new report sheds light on more intricate details about its GPU.
A more powerful version of the PS5 has been widely rumored to become a reality as of the second half of 2023, but leaked documents from Sony's official developer portal have unofficially confirmed that PS5 Pro will launch in March 2024, codenamed Trinity. Leaked specs show the GPU is much more powerful than the current PS5, reaching an impressive 33.5 teraflops while using AMD's newer RDNA 3 architecture. Although the CPU has a 10% lighter clock speed upgrade on the same Zen 2 architecture, interesting details about Sony's completely new image upscaling solution, PlayStation Spectral Super Resolution, also emerged from the reports. document.
Thanks to some sleuthing from Digital Foundry, new details about the PS5 Pro's GPU have been gathered. Previous leaks showed that the PS5 Pro has 30 WGP (Work Group Processor) that produces 33.5 teraflops, which is a 227% increase compared to the 10.23 teraflops of the standard PS5. However, Sony's estimates in the document show a 45% improvement for the Pro, resulting in a big difference. The latest information sheds light on this by looking at the PS5 Pro's newer GPU architecture, which counts teraflops differently (supporting FP32 dual-issue).
The PS5 Pro's GPU will also have a base clock speed of 2.18 GHz, which can boost up to 2.35 GHz, an 8% improvement compared to the regular PS5. The GPU also has an improved cache structure, with the L1 cache doubled from 128KB to 256KB and the L0 cache doubled from 16KB to 32KB. These optimizations are obviously to maximize ray tracing performance, which is said to be a big boost for the PS5 Pro. Finally, DirectX 12 Ultimate features like mesh shaders, hybrid MSAA, and hardware support for variable rate shading are all absent from the standard PS5 and will be available on the PS5 Pro.
With detailed leaks like these, it's curious why Sony is keeping quiet about the PS5 Pro from gamers, but this month's rumored PlayStation Showcase could reveal the secrets. In addition to the significant hardware upgrade compared to the standard PS5, the Pro's machine learning-based reconstruction technique, PSSR, is a very notable technology that can be applied well to the next generation of PlayStation consoles. future. With the demanding nature of native 4K and the evolving 8K, sophisticated image upscaling tools for gaming consoles are in urgent demand.