The former developers of Cyberpunk 2077 and The Witcher 3 have formed a new studio called Rebel Wolves to work on a new project on Unreal Engine 5.
Rebel Wolves is a newly established game development studio comprised of industry veterans who have worked on Cyberpunk 2077, The Witcher 3, Thronebreaker, etc.
Rebel Wolves is a newly established game development studio consisting of industry veterans who have worked on Cyberpunk 2077, The Witcher 3, Thronebreaker etc. The studio will be led by the CEO and Game Director. Konrad Tomaszkiewicz heads to work on a new dark fantasy RPG in Unreal Engine 5.
Announced yesterday via a press release, Warsaw, Poland-based Rebel Wolves intend to always put the interests of their members first. This arose from the vision of Tomaszkiewicz and others of the team to create a studio that did things differently from traditional studios, with the group’s first philosophy emphasizing that “a lone wolf has may be strong, but the real strength lies in the herd.”
Notable Rebel Wolves names include Tomaszkiewicz, The Witcher 3 game director and Cyberpunk 2077 secondary game producer/director, along with fellow cast members Daniel Sadowski, Jakub Szamalek, Tamara Zawada, Bartlomiej Gawel, Michal Boryka, Robert Murzynowski have worked at many studios and on many famous games like CDPR, Capcom Vancouver, Shadow Warrior 2, Thronebreaker, etc.
Szamalek says he wants to work on games that people will remember.
The Unreal Engine 5 Dark Fantasy RPG project from Rebel Wolves is planned to be the first game in a series of AAA story RPGs on PC, PS5 and Xbox Series X. We don’t have a lot of other information yet, but Some ideas related to the game have been revealed. Regarding the new title, Szamalek said that “our goal is clearly defined to make games that are memorable, tell emotional stories and evoke inner emotions… I don’t want to make a game.” any other. I want to work on games that people will remember.”
To accomplish these goals, Rebel Wolves will be recruiting a multitude of game developers, both working from home and remotely, in the coming months. But in the end, however, as Tomaszkiewicz put it, Rebel Wolves’ goal is to “always be small and nimble, a place where people know and care about each other”. This philosophy is closely related to the way Rebel Wolves wants to break away from the development of traditional AAA projects where there is always tension and pressure.
Gamers will be able to learn more about Rebel Wolves in the coming years and months as more of its titles will come to gamers in the future. While no one knows exactly what those games will bring, but since it’s planned as a series, it will be interesting to see what exciting products emerge from Rebel Wolves.
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