What a reimagined Resident Evil 4 in Unreal Engine 5 might look like, and what Capcom’s remake should be.
A fan-made trailer demonstrates what the newly announced Resident Evil 4 Remake can and should probably look like in Unreal Engine 5. Since its release in 2020, several developers Developers have used Unreal Engine 5 for their latest projects, experimenting with the new technical possibilities and realism it allows.
2005’s Resident Evil 4 was one of Capcom’s pinnacle achievements. Leon S. Kennedy’s terrifying adventure aboard a jet ski across the Spanish suburbs to rescue the president’s daughter is considered an important name for fans of both Resident Evil and polity. horror games. A big part of that success is because Capcom took many risks during development. RE4 made full use of a third-person dynamic camera instead of a still camera, optimal cinematic techniques for the time, and even shied away from traditional zombies when it came to new enemies, the Ganados. With the recent announcement of the Resident Evil 4 remake, fans are eager to see how Capcom plans to improve on what many have considered a well-rounded, which ironically enough. , that is at its own risk.
Recently, graphic design studio TeaserPlay shared a video on YouTube depicting a perfect example of what Resident Evil 4 Remake looks like. The trailer is a visual journey through some iconic locations completely recreated in Unreal Engine 5. The perfectly animated camera view follows Leon through the village of Ganado, next. is the church and the encounter with Chief Bitores Mendez. Even the iconic UI and health bar have seen an impressive overhaul. TeaserPlay also used Unreal Engine 5 to remake GTA: Vice City, including some shots of the jungle areas of Spain, showing off spectacular lighting and shading effects. There is also a shot that simulates the ‘free camera mode’ feature where the camera rotates around Leon to show off the animations the engine can execute.
While the official Resident Evil 4 Remake will use the RE Engine, which is a great engine, it’s fascinating to see a gameplay snippet recreated in Unreal Engine 5, even if it’s just a diversion for fans. tomb. The fact that beautiful and faithful renderings of so many games – including the recent UE5 Red Dead Redemption remake – can be recreated in the engine is a testament to its versatility. Since Unreal Engine 5 is freely available to everyone, some fans and developers who may be developers have used the engine to develop games or fan-made projects. made to honor their favorite brands.
When Capcom finally reveals the gameplay of the Resident Evil 4 Remake, hopefully it will be similar to what TeaserPlay demonstrated that the remake could be capable of. As Unreal Engine continues to be one of the most flexible and accessible engines to work with, fans will continue to impress with such dedicated passion projects.
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