Shenzhen announced a strong investment in game development, with a focus on e-sports
E-sports is gradually becoming a popular sport in the world in recent times. More and more people love and approach. Along with this recognition and development, this type of sport also brings enormous economic benefits. Therefore, recently Shenzhen – a famous technology city of China has announced investment in the development of the game field and especially e-sports.
After nearly 20 years of development, eSports in Shenzhen has become a well-invested industry. According to the recently published Asian E-Sports Industry Development Report 2022, global e-sports revenue will reach US$1.384 billion by 2022 and exceed US$1.8 billion by 2025. Among them, the Chinese market contributes about a third of the revenue of global e-sports events.
Many cities have also seen the opportunity to develop, and in turn aim for the “e-sports capital”. According to information, Shanghai, Guangzhou, Chengdu, Wuhan and Hainan have successively issued related policies to support industrial development. Shenzhen’s Longgang and Nanshan districts have also issued supportive policies for the e-sports industry as early as 2020.
This draft comment released by Shenzhen continues to refine the development goals of building an international e-sports capital. Top e-sports companies and clubs, hosting some of the top e-sports events that combine industry influence and social attention, build a number of e-sports venues realize the unification of comprehensive use and event functions after the game, and accelerate the construction of resource gathering elements. Shenzhen will create an international e-sports capital leading the Guangdong-Hong Kong-Macao Bay Area.
To this end, Shenzhen will strengthen the creation of e-sports content, strengthen the development of market entities, create an e-sports event and operation system, improve improve the development of the e-sports industry, promote the integrated development of the industry, and optimize the development environment of the e-sports industry.
Policy is crucial to the growth of e-sports. Previously, Shenzhen introduced the club to comprehensive business. The e-sports industry is an important symbol of “Shenzhen’s vitality” and an important support for the city’s high-quality development. Accelerate the promotion of digital industrialization and industrial digitization, and create a new format of industrial integration with e-sports as a breakthrough. Shenzhen has confidence, strength and potential.
Some people believe that the Draft is issued to plan and provide scientific guidance for the development of Shenzhen e-sports industry, which is conducive to better promoting the advantages of game research. Shenzhen’s e-sports play and leading enterprise development and effects, and guide the health of the e-sports industry.
Wang Dong, Director of the Sports Industry Research Institute of Shenzhen University, said the draft will create an emerging form of sport popular with young people, which will help build an IP e-sports city; focus on enhancing the creation of e-sports content, conducive to the development of higher-quality e-sports content; help Shenzhen have a strong e-sports complex.
In September 2020, V5 e-sports club founded by He Youjun, Chairman and CEO of Xingjing Weiwu and Chairman of Macau e-sports association, officially announced the cooperation with Shenzhen Radio, Film and Television Corporation to bring V5 back to Longgang. In the same year, the Group, together with Riot Games and Tengjing Sports, signed a strategic cooperation agreement to jointly promote the development of the e-sports industry.
Currently, there are more than 4,000 game companies in Shenzhen, including top elite players in the e-sports industry represented by Tencent. It is home to the world’s largest provider of gaming content and the largest eSports content platform provider, a solid foundation for the production of eSports content. In addition to V5 E-Sports Club, Douyu’s DYG e-sports club and Peace Elite STE club are also in Shenzhen.
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