Too powerful in ranked and professional matches, Chamber was heavily nerfed by Riot Games in Valorant 5.12.
After a terrible performance in major tournaments and in-game, Chamber continued to be nerfed in patch 5.12. No longer are the major changes, version 5.12 will give Chamber a complete dust when reducing this champion to the maximum. About the details of the changes, you can follow them on the homepage of Valorant Vietnam as well as in the attached videos and I would like to summarize as follows:
Headhunter (Q) (Headhunter)
Increased concentricity makes it harder for the player to hit since the 2nd bullet.
Shift Point (E)
Chamber can now teleport with only 1 teleport Increase weapon equip time when teleporting from 0.4 If destroyed you will no longer be able to use it in that round (no cooldown) Range of teleport station increased from 15 When recovered after teleport no longer has cooldown
Chamber’s traps now have range and will be negated when out of range (similar to Killjoy) Traps can be recovered mid-round (30s to reuse) Health increase from 1 Active Duration Initial increase from 2
Tour de Force (X)
Fire rate reduced by 57.5%
Slow range reduced by 30% Slow duration reduced from 6 Slows reduced from 50%
This is not a good change for the main Chamber in the middle of the cold winter. In addition, version 5.12 will also have some map tweaks, a slight change to the Anti-Smurf System to make the matches more fair at low ranks and a lot of other agents tweaks. is being considered.
Valorant version 5.12 has officially landed on Valorant’s PBE server with Chamber changes. The official version will be launched at the servers in the near future.