The developer of Gunstar Heroes and other classic titles is celebrating its 30th anniversary and introducing something for the end of the year.
Now, almost eight years after its last release, the team may finally be ready to unveil its next project, just in time for its 30th anniversary. The first game from Treasure – Gunstar Heroes was an impressively underrated game at the time but got a second chance through re-releases. Along with Dynamite Headdy and Alien Soldier, Treasure continues to impress with the Genesis lineup and continues this model into the 32-bit era.
The company’s official social media account posted yesterday to celebrate the company’s 30th anniversary, but also includes an interesting hint about a future project. The post indicates that an unnamed game could be ready for launch later this year and asks for continued support from players. Very few details are known about this new project at the moment, but considering the company’s previous release was a 3DS title in 2014, it could be an interesting return to the style of game design. Play featured by Treasure.
Never in Treasure’s history has there been such a long hiatus from releasing a game; Between 1993 and 2014, the company released at least one game per year for 2010 and 2012, an impressive but solid track record. Then from 2014 on, everything that came out from Treasure was re-released, mainly the classic puzzle shooter Ikaruga. Even re-releases are sparse alongside Nintendo Switch Online licensed games as Treasure tends to keep modern versions to modern standards by reworking the graphics, as is the case with Xbox Live. Arcade of Radiant Silvergun and Guardian Heroes.
Treasure generally shied away from sequels throughout the 1990s, ever since the company was founded by former Konami employees out of frustration with the company’s reliance on sequels. However, the 2000s saw a number of Treasure game sequels, including Bangai-O Spirits, Gunstar Super Heroes, and Advance Guardian Heroes. Treasure’s more openness to making sequels means the upcoming project has the chance to continue an older series like the frenetic shooter Bangai-O, although it could also be an outright asset. new.
The game market landscape has changed a lot since the previous releases of Treasure. The standardization of control schemes across most consoles means that modern-day Sin & Punishment-style game controls can be more difficult than Star Successor did, but it also seems to be accurate. the kind of challenge that Treasure will take. While little is known about the new project, sequel or not, it will be a big comeback for Treasure if done properly.
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