The League of Legends community continues to debate an issue about the champion’s ultimate, according to which champions with specific ultimates like Tryndamere, Jax, Alistar, etc. should display the duration?
Over the years of development, Riot Games has always wanted to bring useful updates to League of Legends to increase the experience for gamers. In which supporting tools such as damage display effects, match statistics, etc. proved extremely useful. For example, the system of counting the appearance of monster camps in the forest.
If you are a longtime gamer of League of Legends, you will surely remember that it was quite difficult to count the appearance of jungle camps in the past. However, since the jungle monster counter was released, it has solved this problem, thereby helping many gamers feel more interested in playing the jungle position. It can be seen that this is an expensive support tool that has been released by Riot Games in League of Legends.
However, initially, the jungle recovery timer also caused a lot of controversy in the League of Legends community. Some argue that this tool will make jungling much simpler and not as interesting as before. Especially for gamers who have the ability to calculate the cooldown time of jungle monsters, this tool is almost useless. The simplification for junglers will also make this position “mixed”, anyone can confidently choose a jungler instead of having to consider carefully as before.
After many seasons of experience, the jungle cooldown timer is really effective and worth developing. However, many people still wonder if this tool is not created, how will the role of the jungler to the present time change?
Most recently, one more topic about time display has been discussed in the LoL community. Specifically, many gamers feel quite annoyed that the ultimate move of champions like Tryndamere, Olaf, Alistar, Jax, etc. has no effect showing the remaining duration, if any, those effects are very simple and unrecognizable. Meanwhile, recently Riot Games has released a number of skins for these champions that allow gamers to more easily identify the duration of the ultimate. So why didn’t Riot make a time display effect for these ultimates?
This topic has received a lot of attention from the LoL community. In which there are many opinions agreeing but also many objections, saying that these gamers are too lazy and require the game to be simpler.
“The Nightbringer Tryndamere skin also had this when it was released in the PBE. However, Riot ended up removing it, I guess, to avoid the skin being called “pay to lose.”
“Actually, these ultimates all have visuals or sounds that show the duration, if you pay close attention, everything will be very easy. However, I think that in a tense solo match, many people are not calm enough to count the numbers.”
If considered carefully, this is also an idea that Riot Games can consider. If you don’t want to be too obvious, at least Riot can mimic this so that these ultimates have more obvious effects. From there, it helps gamers know when it will end to make it easier to deal with.
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