While 2022 is packed with great games, not all of them can live up to gamers’ expectations that are disappointing.
There are many games that are gaining traction and hot spots for the gaming industry in 2022, especially with the highly anticipated games finally arriving like From Software’s Elden Ring. Sony has also continued to host a strong gaming party in 2022 with God of War Ragnarok and Horizon Forbidden West, while Nintendo and Microsoft also provide fans with unique experiences with the launch of games. play as Splatoon 3, Pokemon Scarlet and Violet, Grounded and Pentiment. Unfortunately we also had a lot of disappointments this year, as some games didn’t live up to expectations and ended up not being popular.
It is worth mentioning that the games listed below are not bad games. In fact, quite a few games provide a fun or pretty good experience overall. The reason these games appear in this article is that there are a number of factors that keep them from being successful due to a rough launch, lack of features, or simply not what fans have come to expect. In no particular order, here are the 10 most disappointing games of 2022.
Babylon’s Fall
We all know the action titles from PlatinumGames usually have a positive track record, but Babylon’s Fall seems to have failed even before the game’s full launch. The fanbase was initially unimpressed and disappointed with the Babylon’s Fall trailer at E3 2021, prompting Platinum to make changes based on player feedback. Unfortunately, the game launched with mostly negative reviews due to the game becoming a live-service online game model, as well as the highly repetitive gameplay that involved running down the corridors. look the same and the enemies lack variety. Other players also feel that the game can be quite confusing because parts of the plot are not explained well or there is no explanation at all, and that is why the game becomes disappointing.
It didn’t do well at launch, and player numbers continued to plummet over time, even to the point where only one player logged into the Steam version of the game in May 2022. While the studio initially re-evaluated the future of the game and expanded Season 2, they ultimately made the decision to shut down the servers, with the title’s end of life date set to be in February. 2023. Things have gotten so bad that physical retailers like GameStop are removing Babylon’s Fall from their stores.
Chocobo GP
While many gamers will object that arcade, kart racing games will never go out of style and there is always room for them, Chocobo GP has pushed things too far in the wrong direction. Acting as a spin-off to the Final Fantasy series as well as a sequel to the 1999 Chocobo Racing title, the game was intended as a form of celebration of the franchise and its 35th anniversary. trademark.
Although the gameplay is stable, the game really fails when it comes to relying too much on “blood sucking”, which fans feel is no different from today’s free mobile games. Although the game launched as a pay-to-own title, players are still encouraged to purchase Season Pass packs, random gachas to unlock new characters and in-game currency. Although the fan backlash led Square Enix to drop cash deals in Season 2 of Chocobo GP, the move was still too little and too late.
CrossfireX
In theory, CrossfireX is a game that should work well. Combining the already famous multiplayer shooter from Smilegate with developer Remedy Entertainment of Control and Max Payne, CrossfireX promises to definitely have a lot of interesting things to bring to gamers before its release. . Unfortunately, this CS:GO-style game quickly went bankrupt after fans got their hands on it.
While being filled with blood-sucking cash transactions was a problem, the biggest problem with CrossfireX was that it launched with a lot of major bugs. In addition to many bugs, glitches, and connectivity issues, CrossfireX’s multiplayer mode also has slow controls due to the lack of maps. Worse yet, the game’s main story campaign mode turns out to be just two short-lived operations that resemble military shooters from the early 2000s with outdated user interfaces, quirky AI, and a twist. It’s not very interesting. Smilegate eventually went on to apologize for the CrossfireX launch issues, but was unable to change the game’s ultimate fate.
Diablo Immortal
While Diablo Immortal’s initial reveal didn’t create an ideal response, the game itself seemed to have found an audience as the game’s release date drew closer, but then all goodwill flew away. lost upon release. According to reports, the mobile-only title has earned more than $300 million since its launch over the summer, a staggering figure that is largely due to the game’s over-reliance on third-party developers. deposit transaction. As a free-to-play game, Blizzard has filled it with items to spend real money, such as battle cards, legendary badges, and other key resources to earn legendary costumes or loot.
While many people praised the gameplay at first, all positives fade pretty quickly for many gamers as they discover that plowing becomes much more difficult in the later stages if not. spend money. Some players have even gone as far as to test the deposit trading system, discovering that it can cost one person more than 100,000 dollars or about 2 and a half billion just to have a set of max level gear in Diablo. Immortal. And so Diablo Immortal has become a disappointing game, or perhaps no one really expected it from the start.
Ghostwire: Tokyo
Coming from the fan-favorite The Evil Within franchise, Tango Gameworks has moved on to something a little different with a more action-focused title, Ghostwire: Tokyo. Using a first-person perspective, the player uses abilities and spells to battle spirits in a light-filled Tokyo. While most gamers appreciated the interesting story and set in a city full of ghosts in Japanese urban legends, Ghostwire Tokyo failed with its boring repetitive gameplay and became a disappointing game.
After a while, Ghostwire Tokyo lost its original appeal as battles that lacked real depth began to emerge. In addition, the core loop of the purge gate mechanism becomes quite monotonous and repetitive, as the mechanism never really changes and highlights the complexity of the open world. There is also the lack of variety and challenge of the enemies, as well as the sometimes slow and inaccurate control mechanism. While Ghostwire: Tokyo was full of intriguing ideas, the final result never really lived up to what fans had hoped for.
See also: God Of War Ragnarok: 5 important characters in Norse mythology not in the game