Before Worlds 2022 kicked off and brought new gameplay, the gaming community was able to discover for themselves the unique ways of building champions in this version.
Top Lane Rammus
In the context of AD Fighter champions returning more and more in Top Lane, Rammus is really an extremely effective counter choice. Not only has an abundant amount of Armor, many players also create a gameplay that helps Rammus have the ability to solokill, making opponents easily surprised.
The first is the use of Deadly Tempo gem combined with Ignition, with the ability to Taunt easily in the early game, Rammus can deal dozens of Damage with basic attacks. Plus the Damage reflected from the W move and especially the Bami Remnant / Sun Shield, it will be difficult for the opponent to predict the early stages of blood drying.
To increase Attack Damage and heal, Sword of Doom is the next item Top Lane Rammus needs. At this time, the ability to duel is greatly increased. And from here, Rammus will continue to build a series of familiar resistance equipment to prepare for the ability to stir up in late-game fights such as Thorn Armor, Nature Armor, Ice Shield or want more damage, the Cursed Helmet is also a good choice.
Tahm Kench Super Damage
Even though Tahm Kench was adjusted back to the Support position a few patches ago, Tahm Kench was still effectively used in Top lane in patch 12.18. However, no longer a tank build like before, Tahm Kench will now be a Damaged Gladiator version.
Also with Deadly Tempo rune, Tahm Kench will gain a lot more Damage from super basic attacks when Slowing opponents with Tongue. And to increase the ability to control like this, Gloves of Ice and Fire will be the first item that players aim for. Next, the Sword of Doom will help Tahm Kench’s 1v1 solo ability continue to rise to a new level.
To add Damage, the ability to push minions and increase the abundance of Health, the Great Snake Ax is the equipment that cannot be more suitable for this gameplay. The Dance of Death or Malmortius’s Mace will increase the survivability of the Gladiator champion, and Tahm Kench will eventually move up to tank gear depending on the situation of the game. Based on the matchup and the Jungler at the beginning of the game, you can consider replacing Flash with Burn to create solokill pressure on the opponent.
Nasus Go to the Jungle
In the context that the Junglers who put pressure in the early game are no longer as strong as before, Nasus is considered an interesting choice towards the ability to promote extremely strong mid and late game.
Without a laning opponent, Nasus is actually more comfortable farming in the jungle and filling up a lot of his weaknesses. Combined with the Passive and the Speedy Footstep gem, this champion has the ability to clear the jungle continuously without having to go home to Heal.
Even if there is no hard control like the ability to gank with W – Aging is also very annoying, thereby helping Nasus can also create pressure in the early stages. The most suitable mythological equipment for this general is the God-Slaying Ax Charm, which optimizes Damage as well as Healing ability. The rest, Nasus will aim for all resistance equipment to dash in combat, Animal Tuong Thach Armor, Raduin Ice Shield, Nature Armor, Death Dance are typical equipment.
Mid Lane Rakan
With a skill set that has a very high Damage to AP ratio, Rakan can completely be used as a Mid lane Mage. Despite the weakness of not being able to clear minions quickly, Mid laner Rakan has the ability to combine with Junglers very well, and can even create turret situations early. Rakan’s Damage when equipped with AP along with Ignite is a factor that surprises the opponent.
In addition, the ability to gank on either side of the wings is also a strong point of Rakan, especially when using the Beast of Prey gem. Good approach speed and a variety of control techniques will help Rakan support his teammates extremely well from the moment he reaches level 6.
The Eternal Ice Staff will help Rakan increase his ability to control and cause chaos when rushing into the enemy squad. The next items will be Zhonya Hourglass, Void Staff, Witch Hat, and Cosmic Engine, respectively.
Kled Mid Lane
Once a meta champion in the Mid lane in professional tournaments, now Kled is back after a series of changes. Obviously, Kled’s strong point in this position remains the same as his ability to stack Damage very quickly as well as being very difficult to defeat in the early game with 2 health bars. And when reaching level 6, Kled’s ganking ability is not inferior to those of Galio, Nocturne.
To optimize the ability to solo and stack Damage in lane, Nguyet Dao is the most trusted equipment for Kled. Along with that is the Ready To Attack rune and extra points in the Overwhelming branch and the Burning summoner spell.
Serpent Ax for increased lane push and Heal while Black Ax is an item that interacts well with Kled’s kit. Like other Gladiators, mid lane Kled’s defensive equipment is still quite familiar with the Dance of Death, Malmortius’s Mace, and Angel’s Armor.
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Graves appeared more and more in the position of ADC in the bot lane in patch 12.18, which is reminiscent of the champion’s heyday in season 2 and season 3. And it’s clear that Graves’ playstyle remains the same when it comes to ability. strong attack ability right from the beginning of the game thanks to powerful shots and better resistance than capable ADCs.
With Deadly Pace and Exhaustion, Graves can fully attack with the same Support to create “dry” phases right from the early levels and take advantage. With the ADC position, Graves will have a faster power-up rate than Jungle, thereby delivering an impressive amount of Damage when reaching the power threshold of 2 to 3 items.
In the position of Gunner, Graves will prioritize increasing mobility, so Bow Phong Linh is the preferred choice, followed by Blood Sword to increase the necessary Recovery. Infinity Sword is an item to amplify Damage in the middle of the game while Ma Vu Dual Sword, Dominik Crossbow or Angel Armor are situational items.
If you want to use a Support champion to increase your ability to deal damage, then Akshan will be an interesting choice in 12.18. The ability to poke good at the beginning of the game with this champion’s Passive is easy to activate equipped with Support, and at the same time annoys the opponent.
Besides, it’s also easier for Akshan to take advantage of the W’s Passive to revive teammates when in the Bottom lane, it is quite easy to exchange lives or fight dragons, instead of having to wait for a fight like Akshan Tang. Above. This champion’s ability to stir also helps to distract attention from the opponent, thereby creating conditions for the Gunner to free his hands to deal more Damage.
Deadly Pace is a suitable rune for Rakan while Moon Path would be the preferred mythical item. Next, this champion will head to the Dark Sword to control vision while the Pirate Gun will increase the ability to finish the opponent.