The generals have the same skills as last season
Every time a new season of Teamfight Tactics appears, what makes gamers most excited is how the champions have changed compared to the previous season. Small factors like changing skills or mechanics around that champion are more than enough for players to get excited about an old character. For example, Yasuo in previous seasons, for example, each season is changed a bit to refresh a character that has continuously appeared since the first days.
Yasuo’s return in the upcoming season 7 is worth looking forward to
Therefore, champions with identical skills, in terms of form and effects, are quite annoying for gamers. Even in this season 6, we have champions like Poppy or Leona who possess almost identical skills compared to previous seasons. Leona’s skill is more upgraded when it costs 3 gold, but in terms of form, it is still the same as last season and makes gamers feel quite boring and Riot needs to fix this.
The Gold Shovel is of too low value
Created as one of the most powerful items in the Arena of Truth, but in season 6, the Golden Shovel is extremely underrated. The reason comes from the fact that the races – the system that can be assembled from the Golden Shovel is too situational and this item does not create a really strong gameplay. Moreover, with the Indian clan mechanism – the system that appears more often thanks to the core technology, the influence of the Golden Shovel becomes even lower.
The core technology mechanism is inadvertently making the value of the Gold Shovel much lower
As a result, matches that start with all players having the Golden Shovel in the general selection round are considered “ominous” in the current meta. Basically, this item is extremely hard to find and has a low occurrence rate like the strong item Neeko Help, but the value it brings at the moment is too low. Therefore, in the upcoming season 7, gamers expect that Riot Games will restore the value of the Golden Shovel.
Dependence on equipment is greater than necessary
One of the main reasons why Teamfight Tactics is often referred to as “dignity chess” lies in the fact that this game is too heavily oriented by equipment. Meanwhile, items appear completely randomly from monster rounds to their appearance in technological cores like Pandora’s Box, Recycling Foraging. No matter how skillfully you handle the squad, how strong the main force is without having enough necessary items, it is still easy to lose.
The main force without at least 2 “suppressing” items is that you can feel that the squad is much weaker
This issue was acknowledged by the Teamfight Tactics project director himself – Riot Mortdog and promised to find a way to fix it. Riot Mortdog once said on the stream that the identity in building the squad should be race – system > generals > equipment. While in reality, the opposite is happening when equipment is the biggest determining factor for the squad that gamers build. Hopefully Riot will find a way to reduce the power of items so that the dependence on it drops to a really reasonable milestone.
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